collaborations

'Partial
Wave
Child'
ulterior

a collaboration by Geoixos and Jockel Liess

'INTIAC' ulterior

a collaboration by Dr Zisis Kozlakidis and Jockel Liess
in association with TICKBIRD&RHINO

'Ulterior' ulterior

music by Matschulat
visualisation by Jockel Liess

'Dust Music' Dust Music

by Trevor Shearer
in collaboration with Robert Jack, Chris Heinrichs, Luca Nasciuti, Donal Sweeney and Jockel Liess

a film by Rastko Novakovic
in collaboration with Jockel Liess

Digital video
45 minutes


Ripples
'Ripples'

'an attempt to make
a sculptural notation
for a structural composition'

a collaboration by Emma Hammarén and Jockel Liess
installation at France Fiction Gallery   an attempt to make a sculptural notation for a structural composition (2007)
installation at
M + R Gallery
  an attempt to make a sculptural notation for a structural composition (2006)
 
 

an attempt to make
a sculptural notation
for a structural
composition

a collaboration by Emma Hammarén
and Jockel Liess

installation photo

Installed at M+R Gallery, London, UK
2006
installation and sound

 

In this collaboration elements of installation by Emma Hammarén are combined with methods of electronic sound creation by Jockel Liess.

The work builds on structural music scores, graphic notation and conceptual composition, and its free interpretation by the musician or artist.

The starting point is the development of a “virtual instrument” by Jockel Liess, capable of playing one octave, containing 15 individual notes, and a structural music score for its acoustic manifestation.

Emma Hammarén takes the role of the interpreter, and creates a 3 dimensional sculptural notation, determining the audible notes and their parameters, subject to the given rules and restrictions. This is a physical representation, constructed without any specific musical references in mind, and purely based on the unique sense of aesthetics and principles, which underlie her work.

Her first step in doing this is the translation of the tonal scale into 15 different objects, each one of them representing one specific note in the octave.

The arrangement of these objects in the gallery will establish the played melody, with the height of the room representing time and 1 cm equalling 1 second, starting at the floor and moving upwards. The positioning of each object in relation to the grid on the floor determines the volume and panning of each played note. In addition the height of each individual object determines the notes length and the shape determines its attack and decay.

installation photo, tonal scale

Finally, the score is translated back into audible sound by Jockel Liess and played in the gallery.